Wednesday, April 14, 2010

Storyboard Treatment

In a crowded church, a bald man calmly lends against the rail while he carefully surveys a white haired man. The church bells ring loudly and echo throughout the church and the male choir sing passionately. The white haired man pauses as he catches the bald man watching him. The choir starts singing louder and the white haired narrows his eyes on the bald man. The choir starts singing softer and the bald man stands up.
“She…has returned,” the bald man said as he walked pasted the white haired man. The white man’s eyes widened in a mixture of fear and regret while a man off in the distance watches the scene happen from a high balcony with slight interest. The choir gets louder as the white man falls to his knees and tears drip from his eyes. The man watching from the high balcony turns around and walks away.

Planning for Storyboard

Genre: Horror

Time line
1. Starts with group of girls (3) leaving school one late afternoon
2. One of the girls forget something so she quickly goes gets it
3. Has the scene where the girl goes to get it and then someone is behind her and stabs her
4. Her friends go and find her after she doesn’t return for a while
5. The girls split up and go look for her
6. One of the girls is looking and hears something behind her.
7. She turns around and gets stab by the murder
8. The other girl turns around and thinks she hears something
9. Ignores and keeps walking
10. Have the girl turn around and the person raise the knife to stab her
11. Have the girl sat up in her bed and think it’s a dream
12. The girl goes back to sleep and have the last scene where there is someone in her room with a blood stained knife

Characters
Jane – Forgets her maths books. First victim
Emily – Second Victim
Anne – Third Victim. Wakes up in bed

Settings/Locations
-Bus stop gate
-Davenport
-A bedroom

5-point plan
1. Girls are about to leave school when Jane goes back to gets her books.
2. Jane is killed and the others go to try and find her (they don’t know she is killed).
3. Emily and Anne split up. Emily is killed and Anne heads into unknown danger.
4. Anne opens the door and finds the bodies of her friends. Turns around and screams in horror as she sees someone raise the bloody knife.
5. Anne wakes up in her bed and shows someone with a bloody knife at the bedroom door.

Tuesday, April 13, 2010

Hero's Journey

  • Departure
    1. The Call to Adventure
      The call to adventure is the point in a person's life when they are first given notice that everything is going to change, whether they know it or not.
    2. Refusal of the Call
      Often when the call is given, the future hero refuses to heed it. This may be from a sense of duty or obligation, fear, insecurity, a sense of inadequacy, or any of a range of reasons that work to hold the person in his or her current circumstances.
    3. Supernatural Aid
      Once the hero has committed to the quest, consciously or unconsciously, his or her guide and magical helper appears, or becomes known.
    4. The Crossing of the First Threshold
      This is the point where the person actually crosses into the field of adventure, leaving the known limits of his or her world and venturing into an unknown and dangerous realm where the rules and limits are not known.
    5. The Belly of the Whale
      The belly of the whale represents the final separation from the hero's known world and self. It is sometimes described as the person's lowest point, but it is actually the point when the person is between or transitioning between worlds and selves. The separation has been made, or is being made, or being fully recognized between the old world and old self and the potential for a new world/self. The experiences that will shape the new world and self will begin shortly, or may be beginning with this experience which is often symbolized by something dark, unknown and frightening. By entering this stage, the person shows their willingness to undergo a metamorphosis, to die to him or herself.

  • Initiation
    1. The Road of Trials
      The road of trials is a series of tests, tasks, or ordeals that the person must undergo to begin the transformation. Often the person fails one or more of these tests, which often occur in threes.
    2. The Meeting with the Goddess
      The meeting with the goddess represents the point in the adventure when the person experiences a love that has the power and significance of the all-powerful, all encompassing, unconditional love that a fortunate infant may experience with his or her mother. It is also known as the "hieros gamos", or sacred marriage, the union of opposites, and may take place entirely within the person. In other words, the person begins to see him or herself in a non-dualistic way. This is a very important step in the process and is often represented by the person finding the other person that he or she loves most completely. Although Campbell symbolizes this step as a meeting with a goddess, unconditional love and /or self unification does not have to be represented by a woman.
    3. Woman as the Temptress
      At one level, this step is about those temptations that may lead the hero to abandon or stray from his or her quest, which as with the Meeting with the Goddess does not necessarily have to be represented by a woman. For Campbell, however, this step is about the revulsion that the usually male hero may feel about his own fleshy/earthy nature, and the subsequent attachment or projection of that revulsion to women. Woman is a metaphor for the physical or material temptations of life, since the hero-knight was often tempted by lust from his spiritual journey.
    4. Atonement with the Father
      In this step the person must confront and be initiated by whatever holds the ultimate power in his or her life. In many myths and stories this is the father, or a father figure who has life and death power. This is the center point of the journey. All the previous steps have been moving in to this place, all that follow will move out from it. Although this step is most frequently symbolized by an encounter with a male entity, it does not have to be a male; just someone or thing with incredible power. For the transformation to take place, the person as he or she has been must be "killed" so that the new self can come into being. Sometime this killing is literal, and the earthly journey for that character is either over or moves into a different realm.
    5. Apotheosis
      To apotheosize is to deify. When someone dies a physical death, or dies to the self to live in spirit, he or she moves beyond the pairs of opposites to a state of divine knowledge, love, compassion and bliss. This is a god-like state; the person is in heaven and beyond all strife. A more mundane way of looking at this step is that it is a period of rest, peace and fulfillment before the hero begins the return.
    6. The Ultimate Boon
      The ultimate boon is the achievement of the goal of the quest. It is what the person went on the journey to get. All the previous steps serve to prepare and purify the person for this step, since in many myths the boon is something transcendent like the elixir of life itself, or a plant that supplies immortality, or the holy grail.

  • Return
    1. Refusal of the Return
      So why, when all has been achieved, the ambrosia has been drunk, and we have conversed with the gods, why come back to normal life with all its cares and woes?
    2. The Magic Flight
      Sometimes the hero must escape with the boon, if it is something that the gods have been jealously guarding. It can be just as adventurous and dangerous returning from the journey as it was to go on it.
    3. Rescue from Without
      Just as the hero may need guides and assistants to set out on the quest, often times he or she must have powerful guides and rescuers to bring them back to everyday life, especially if the person has been wounded or weakened by the experience. Or perhaps the person doesn't realize that it is time to return, that they can return, or that others need their boon.
    4. The Crossing of the Return Threshold
      The trick in returning is to retain the wisdom gained on the quest, to integrate that wisdom into a human life, and then maybe figure out how to share the wisdom with the rest of the world. This is usually extremely difficult.
    5. Master of the Two Worlds
      In myth, this step is usually represented by a transcendental hero like Jesus or Buddha. For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds.
    6. Freedom to Live
      Mastery leads to freedom from the fear of death, which in turn is the freedom to live. This is sometimes referred to as living in the moment, neither anticipating the future nor regretting the past.
    Take From: http://www.mcli.dist.maricopa.edu/smc/journey/ref/summary.html

    Friday, March 19, 2010

    Elements of a Horror Film

    Setting:
    -graveyard
    -creepy hospital
    -desert
    -lonely park
    -creepy house
    -rundown city
    -alleyway
    -castle
    -dungeon

    Characters:
    -killer/mad man
    -dead child
    -group of friends
    -doll
    -couple
    -henchman
    -crazy scientist
    -psycho

    Elements:
    -isolation
    -lost cause
    -desperation
    -redemption

    Supernatural:
    -werewolves
    -ghosts
    -vampires
    -mummies
    -zombies
    -sharks
    -snakes
    -spiders
    -crocs
    -bugs
    -alligators
    -crows

    Devices:
    -supernatural powers
    -chainsaw
    -mirrors/smashed glass
    -knife
    -hammer
    -farming tools
    -lawn mower
    -axe
    -lake/well/foundation
    -inventions
    -teeth/claws
    -chemicals
    -gun
    -rope
    -hot wax
    -pen
    -phone call
    -needle
    -disease
    -weather (someone controlling)
    -doctor’s kit
    -scarecrow
    -possessed

    Reflection on Creative Media - Term 1

    During this unit of Creative Media, I learnt many new terms used for movies as well as how to analyses films. At the beginning, this unit of work was very changeling for me because I am not a very observant person and tend not to pay much attention in movies because I am so caught up in the action or tension. I spent lots of time on each exercise and started training myself so I would be able to point out camera movements, mise -en scene and all the others. The activities that helped me understand the elements of film was the ‘genres worksheet’. This was because it gave me a very good understanding what each genre was and went into more depth about each genre. Through out the unit, I learnt many new skills. I learnt about Mise-en-scene, Cinematography, Sound and Editing and I learnt how to analyze films. It was all very hard work but once I got the hang of it, I just started doing it without even knowing it (got very annoying when I watched movies and all I could think about was the good use of mise en scene or the poor cinematography). To be honest, I am really glad we did all these activities before we wrote the assignment because it helped me so much! Yes at times it was really boring but by doing all these tasks, I had a better understanding on how to analyze any film and this really helped me when it came to the essay.

    I am very happy with the final result of my essay because it took me ages to do and complete but it was a great experience. The only thing I would like to change about my essay would be my time management. I didn’t really plan my time out well so when it was due, I had to spend a lot of time the night before getting it done. If I could do this again I would plan my time better. This is just because it helps me from stressing the night before and that way I can do my best work instead of rushing my work. Overall, I am very happy with my essay and I really enjoyed this unit once I got the hang of analyzing films!

    Tuesday, March 16, 2010

    Element identification from selected scenes – Shanghai Noon, Alien

    Shanghai Noon
    -Visual Funny
    -Mixture of comedy and western
    -A clumsy cowboy trying to teach a monk to be a cowboy
    -Smart, funny and some times cocky script
    -Colours are very western style
    -Props are guns and horses, which you find with a cowboy
    -“Cowboy” themed music

    Alien
    -Airy music (gets the feel of the spaceship)
    -Setting looks like a space ship
    -Long camera shots as well close ups (sometimes upward)
    -Dark lighting
    -No music just sound (wind chime, chains, airy sounds, breathing and heartbeat)
    -Sci-fi, horror and thriller

    Monday, March 8, 2010

    6 Common Elements You Would Find In a Fairytale

    1. Evil Villain
    2. Prince Charming
    3. Damsel in Distress
    4. Romance
    5. Magic
    6. Castle/Woods/Ocean